Twenty Writers: Kurt Vonnegut’s Bokononism in Cat’s Cradle

See the “Twenty Writers, Twenty Books” home page for more information on this series as well as a list of other books and authors


Cat's Cradle by Kurt Vonnegut

Scholars elevate Slaughterhouse-Five as Kurt Vonnegut’s greatest literary achievement. Readers gravitate toward the warm embrace of God Bless You, Mr. Rosewater. For me, Vonnegut’s masterpiece is Cat’s Cradle. It belongs on the shelf beside 1984 and Invisible Man as one of the great novels of the 20th century.

Yet it’s a crime to call Cat’s Cradle a novel when it’s so much more. It’s not so much a work of fiction as Vonnegut laying down brick-by-brick his idiosyncratic worldview. It’s a worldview he spent a lifetime attempting to communicate to his readership. I say “attempt” because I’m unsure Vonnegut will ever truly be widely understood. Scholars and readers will be decoding his work three hundred years from now…assuming there’s any life left on this planet.

Most summaries of Cat’s Cradle will home in on topics like nuclear annihilation, existentialism, the role of Big Science in postwar America, and postmodernism and metafiction. The book orbits around all those topics of course, but it’s primary concern is a fictional religion called Bokononism, possibly the only legitimate secular religion ever invented. Make no mistake: Vonnegut’s phony Bokononism is the heart of Cat’s Cradle. You can hear its theology beating on every page.

“Secular religion” comes off sounding pretentious and self-consciously contradictory. My “legitimate” qualifier does little to shore up my praise for Vonnegut’s work. I choose these words carefully.

For context, secular religions were a booming cottage industry in mid-twentieth century America. 1950s and 1960s America is often viewed (or derided) as orderly, pious, and gray. Look again; freshly-minted religions based on pseudo-psychiatry and pseudoscience flourished in the 1950s among the upper-middle- and upper-classes seeking release from restrictive Judeo-Christian morality. A decade later, their teenage children would likewise search for escape from their dreary petite bourgeois existence among the raft of America’s invented religions.

Consider Unitarian Universalism. Founded in 1961, it espouses “no shared creed” among its adherents and draws upon Western and Eastern religions of all stripes for guidance. Eckankar (1965) states its religion’s name means “co-worker with God” and teaches its adherents how to achieve out-of-body experiences.

More sinister additions to America’s theologically-loose religions are Scientology (1952), Synanon (1958), Jim Jones’ Peoples Temple (1955), The Process Church of the Final Judgment (1966), even Charles Manson’s Family—the list of so-called New Religions in post-World War II America is staggering.

(Yes, many of these so-called secular religions dabble with a higher power, but on closer inspection the theology is window-dressing for more earthly philosophies. For example, The Church of Satan does not believe in a supernatural Satan.)

Kurt Vonnegut, 1972.

This is the zeitgeist Vonnegut was writing into when he produced Cat’s Cradle in 1963. While he’s properly regarded as a satirist, his faux religion in Cat’s Cradle is not a literary device for poking fun at God or devotion. It should not be considered a parody-religion like The Church of the SubGenius or that Spaghetti Monster joke. The humorous tenets and terminology of Bokononism are laid-out with absolute dead-pan conviction—an earnest joke, the first open-source religion with the source code being Cat’s Cradle itself and the sacred communion being laughter. Vonnegut expected no one to convert to his religion, but it’s apparent he hoped his readers would at least take its teachings to heart. If they didn’t—well, so it goes.

The contradiction of Bokononism is not that it’s a secular religion. The contradiction is that it was proposed by an atheist who distrusted scientists as much as he distrusted clergy, a man who found consolation in, of all things, religion. The final sentence of Cat’s Cradle is the final sentence of the Books of Bokonon: “If I was a younger man, I would write a book about human stupidity.” Vonnegut did just that.

Call me Jonah

Cat’s Cradle opens with the narrator (“Call me Jonah”) at work on a non-fiction book called The Day the World Ended. It’s to be a collection of interviews with various famous people discussing what they were doing the day America dropped the atom bomb on Hiroshima. In the course of making inquiries he’s introduced to the family of Dr. Felix Hoenikker, an absentminded scientist who worked on the A-bomb project. From there the narrator’s life begins to spin in crazy directions as he finds himself caught up in Caribbean politics, Big Science, a new form of water, and, of course, Bokononism, Vonnegut’s secular religion.

Big Science is represented in Cat’s Cradle by the research arm of the General Forge and Foundry Company, a stand-in for General Electric. There the narrator is introduced to one of Dr. Hoenikker’s lesser-known scientific discoveries: Ice-Nine, the most famous fictional device to emerge from Cat’s Cradle.

(Vonnegut briefly worked for GE in the 1950s. The character of Dr. Felix Hoenikker is based on a scientist employed there, Dr. Irving Langmuir, who died before the book was written.)

A single flake of Ice-Nine will “teach” all water it comes in contact with how to freeze and remain frozen at room temperature. Those water molecules will, in turn, teach all liquid water they come in contact with to freeze as well, and on and on. (Ice-Nine is real; the version Vonnegut describes is not.) Dr. Hoenikker thought he was solving a practical problem of allowing Marines to cross swamps and lakes without being mired down in the mud. However, if a molecule of Ice-Nine were to make contact with, say, the Pacific Ocean, it would teach all the water in the world to freeze and bring life on this planet to an end. Perverse outcomes due to the actions of well-meaning individuals is a common theme in Vonnegut’s work (Mother Night, Jailbird), and it’s certainly a healthy component of Cat’s Cradle.

Flag of San Lorenzo

While writing his book on the end of the world, the narrator travels to the fictional island of San Lorenzo to interview one of Dr. Hoenikker’s grown children who is now second-in-command of the entire island. There the narrator is introduced to Bokononism, a religion indigenous to San Lorenzo.

By Vonnegut’s own telling the religion started as a sham. It was concocted by two shipwrecked passengers during World War I in order to control the indigenous peoples of San Lorenzo. One of the passengers, a U.S. Marine deserter, made himself the dictatorial President of San Lorenzo while the other took the role of pauper-philosopher Bokonon, who began crafting his religion from whole cloth. The chain reaction of Ice-Nine “teaching” every molecule of water it touches to become more Ice-Nine mirrors the way Bokononism spreads.

As Vonnegut later remarked:

Q: Did the study of anthropology later color your writings?

Vonnegut: It confirmed my atheism, which was the faith of my fathers anyway. Religions were exhibited and studied as the Rube Goldberg inventions I’d always thought they were. We weren’t allowed to find one culture superior to any other. We caught hell if we mentioned races much. It was highly idealistic.

Q: Almost a religion?

Vonnegut: Exactly. And the only one for me. So far.

Although Bokononism arrives late in Cat’s Cradle, the narrator has been discussing it since page one. He’s often discussing Bokononism without the reader being aware of it. The narrator’s late conversion to Bokononism has fitted him with new glasses to see anew the events of his own life and the world at large. As I said, the religion’s theology beats on every page of the book.

“Shameless lies”

While religion may be the focal point of Cat’s Cradle, the reach of this slender novel is far broader: Ice-Nine, Big Science, a fictional religion, the history of the atom bomb, the history of a fictional Caribbean nation, Cold War politics, and more. Vonnegut ably covers all this territory over the course of 127 (!) chapters, some only a few paragraphs long. My copy of Cat’s Cradle clocks in at a mere 191 pages, and that’s a pocket-sized mass market edition. Each chapter comes close to standing alone, a necklace of koans strung together in such a way to reveal greater truths.

While Vonnegut is recognized as one of the great writers of the last century, he’s not particularly well-regarded for his use of language, which is often received as plain or unadorned. I think Vonnegut’s prose is wildly underrated. Vonnegut was in possession of a finely-tuned bullshit detector. He was so attuned to honesty in writing (in his own and others’) that I believe he couldn’t bear to lard down his work for style points. His direct manner and careful choice of words is Vonnegut’s style. Anyone who attempts to imitate him, beware: it’s not a pose, it’s a way of thinking.

In Cat’s Cradle Vonnegut’s prose is at its best (yes, even better than Slaughterhouse-Five). He produces some of the most economical and expressive scenes in his entire body of work. Here the narrator examines one of the Hoenikker children’s model railroad dioramas:

And then he turned on a switch, and the far end of the basement was filled with a blinding light.

We approached the light and found that it was sunshine to a fantastic little country built on plywood, an island as perfectly rectangular as a township in Kansas. Any restless soul, any soul seeking to find what lay beyond its given boundaries, really would fall off the edge of the world.

The details were so exquisitely in scale, so cunningly textured and tinted, that it was unnecessary for me to squint in order to believe that the nation was real—the hills, the lakes, the rivers, the forests, the towns, and all else that good natives everywhere hold so dear.

And everywhere ran a spaghetti pattern of railroad tracks.

This is not Hemingwayesque tough-guy economy but the economy of describing a rather involved bit of scene and symbol with a modicum of words. (The child who built this model island would grow up and become second-in-charge of another island-in-miniature, San Lorenzo.) The language may not be impressive, but it wasn’t designed to be impressive. Vonnegut manages to describe all of Cat’s Cradle‘s intricate clockwork in a handful of pages because he’s boiled down his scenes with terse concision. The payoff is a readable, approachable book discussing a lot of big, abstract concepts.

Many paperback editions of Cat’s Cradle play up the apocalyptic science-fiction aspects of the novel without acknowledging the gallows humor and whimsical nature of Vonnegut’s world.

The succinct koan-like chapters reflect the contradictory nature of Bokononism. McCabe’s first edict upon taking power as President of San Lorenzo was a strict ban on Bokononism itself. This means, of course, everyone on the island practices Bokononism, including the President. The “dynamic tension” of absolute martial law versus an illicit but freeing religion keeps the people preoccupied. “All of the true things I am about to tell you are shameless lies” reads the first line of the Books of Bokonon, perhaps an opening sentence Vonnegut considered for Cat’s Cradle itself. This is how the book folds in on itself: the religion it describes permeates the telling of the novel rather than being a crude device to express some ideas.

While Ice-Nine is the most powerful symbol to emerge from Vonnegut’s book, the child-like language of Bokonon’s concepts are also famous. A karass is a group of people cosmically linked for some greater purpose (although they might not realize it), while a granfalloon is a false karass (like Hoosiers or Democrats). A vin-dit is a “sudden shove in the direction of Bokononism.” Perhaps the most important Bokononian concept is foma, “harmless untruths” which serve a more important goal.

“Tiger got to hunt, bird got to fly;
Man got to sit and wonder, ‘Why, why, why?’
Tiger got to sleep, bird got to land;
Man got to tell himself he understand.”

Let’s face it: Bokononism is a pretty thin theology compared to the rich wisdom of the Jewish midrash, the teachings of Jesus, or the scope of Buddhism. And for every surprising observation Vonnegut tosses effortlessly at the reader, he pairs it with a circus-style joke, such as the Bokononist foot fetish. Compared to the world’s major religions, an exegesis of Bokononism would not be a terribly long tract. It might not be much longer than Cat’s Cradle. And perhaps that’s the point.

Much of Bokononism centers around discovering one’s purpose in life and the people who share that purpose with you. The funny names for Bokonon’s concepts—wrang-wrang or wampeter—playfully mask deeper and more serious human dilemmas. Bokononism is concerned with ideals like happiness, acceptance, and forgiveness. It makes a point to single out those who stand in the way of those ideals, the greedy, intemperate, and spiteful. Bokonon’s theology may be as simple as this: Be a part of the solution rather than a part of the problem. Or, going back to Vonnegut’s anthropology studies: We are sadly far more alike than we want to believe.

The only misstep I find with Vonnegut’s religion is the (perversely) celebrated saying Bokononists utter when they commit suicide: “Now I will destroy the whole world.” While it plays into the major concerns of Cat’s Cradle, I find the self-centeredness of the statement uncharacteristic of the rest of the religion, and indeed the entire book.

In his final interview before his death, Vonnegut noted

…I don’t mock religion at all. It’s very helpful to people. … I am enormously influenced by the Sermon on the Mount.

Cat’s Cradle returns to the concept of fomas repeatedly, the “harmless lies” we tell ourselves to make us happy. If harmless lies keep us from hurting one other, then perhaps we should be lying to ourselves even more. This is the price of peace.

Postscript: “Busy, busy, busy”

I find it appropriate that the Dell pocket edition I’ve owned since junior high school contains a major typo in the front matter, apparently the result of a confused typesetter:

For Kenneth Littauer,
a man of gallantry and taste.
The Books of Bokonon, 1.5
*Harmless untruths

Nothing in this book is true.
“Live by the foma* that make you brave
and kind and healthy and happy.”

Read through it one more time. Obviously the attribution was married to the dedication and not the epigram. It’s an appropriate mistake for a remarkable little book concerned with mistakes, as well as truth, harmless lies, forgiveness, the end of the world, and most of all laughter.

Lessons learned from Ross Macdonald

Recently at San Francisco’s Green Apple bookstore I discovered an edition of Inward Journey (1984), a collection of essays, poetry, and remembrances dedicated to mystery writer Ross Macdonald and published shortly after his death. The collection is edited by Santa Barbara rare book seller Ralph B. Sipper, who also collaborated with Macdonald on his autobiographical Self Portrait: Ceaselessly Into the Past.

Ross Macdonald obviously affected and influenced a great number of people in and around the Santa Barbara writing scene. The anecdotes and memories related by his friends and acquaintances paint a picture of a private and thoughtful novelist who quietly guided a number of writers toward improving their craft. It’s a touching book that mostly avoids miring itself in the maudlin. Some of the writers are quite close to the subject, such as his wife’s warm and elegant recounting of an early and late memory of him. Other essayists are more distant and matter-of-fact, such as popular writer John D. MacDonald’s humorous tale of his dance with Ross Macdonald over the appropriate use of their last names in publication credits.

That confusion is due to Ross Macdonald being the pen name of Kenneth Millar, who adopted his father’s name to avoid being confused with wife Margaret Millar, a well-known novelist in her own right by the time his star began to rise. On top of that, Macdonald nee Millar also helplessly watched his style of detective fiction (and his detective, Lew Archer) relentlessly compared to hardboiled writers Raymond Chandler’s and Dashiell Hammett’s work from a quarter century earlier—often to his own detriment.

Between his wife’s pen name, authors John D. MacDonald and Philip MacDonald, and the unasked-for competition with Chandler and Hammett, it’s a wonder Ross Macdonald was able to carve out a name for himself. He did, and his workmanlike approach to novel-writing led to a corpus of nearly thirty solid books, the bulk set in Macdonald’s own Southern California, in particular his home of Santa Barbara (renamed to Santa Teresa). As such, Macdonald inherited not merely Chandler’s mantle of the premier tough-guy detective writer but also the mantle of the leading Southern California mystery writer. The difference is, where Chandler’s stomping grounds are Los Angeles proper, Macdonald’s Lew Archer prowls the Southern California suburbs. This shift corresponded neatly with the rapid postwar growth of the Southern California valleys and coastal communities.

Free and joyful creation

Inward Journey opens with two previously unpublished essays by Macdonald himself. “The Scene of the Crime” is a lecture he gave at the University of Michigan in 1954 regarding the origins and development of the mystery story. It’s one of the most erudite, learned, and humble essays I’ve read on the subject. Macdonald had a degree in literature (his thesis analyzed Coleridge’s Rime of the Ancient Mariner) and he draws on sources as wide-ranging as William Carlos Williams and Faulkner in way of framing the detective story as a modern narrative strategy devised in reaction to modernity itself:

“A Rose for Emily,” [Faulkner’s] most frequently reprinted story is a beautifully worked out mystery solved in a final sentence which no one who has read it will ever forget. … I don’t mean to try to borrow Faulkner’s authority in support of any such theses as these: that the mystery form is the gateway to literary grace…Still the fact remains he did use it, that the narrative techniques of the popular mystery are closely woven into the texture of much of his work.

The other chapter, “Farewell, Chandler,” originated as a private letter to his publisher Alfred A. Knopf. Pocket Books was republishing his detective novels and sought permission to “fix” them by making them more violent and sensational (and therefore more palatable to paperback readers). Macdonald was compared to Chandler his entire career, and this letter both acknowledges the debt while gingerly disentangling himself from Chandler’s legacy:

My hero is sexually diffident, ill-paid, and not very sure of himself. Compared with Chandler’s brilliant phantasmagoria this world is pale, I agree. But what is the point of comparison? This is not Chandler’s book. … None of my scenes have ever been written before, and some of them have real depth and moral excitement. I venture to say that none of my characters are familiar; they are freshly conceived from a point of view that rejects black and white classification…

A writer has to defend his feeling of free and joyful creation, illusory as it may be, and his sense that what he is writing is his own work. [emphasis mine]

These two chapters are worth reading (and worth republishing, if they’re not.) If you’re a writer of any stripe, I would then encourage you keep reading Inward Journey. Although many of the remembrances are strictly personal anecdotes, more than a few dig into Macdonald’s bibliography for clues toward understanding the man himself. They also relate tidbits of Macdonald’s writing habits and personal theories on fiction and form.

In particular, George Sims offers a wonderful history, book-by-book, of Macdonald’s bibliography, with highlights of his best work. The final chapters by Gilbert Sorrentino and Eudora Welty describe the evolution of Macdonald the writer (and Lew Archer, the hero) from Macdonald’s earliest works to his last. In 1954’s “The Scene of the Crime” Macdonald asserts the mystery novel stands to be viewed in the same light as Zola’s and Norris’ Naturalism; Welty picks up that theme in 1984 and asserts Macdonald has earned the right to be included in said light:

Character, rather than deed itself, is what remains uppermost and decisive to Macdonald as a novelist. In the course of its being explained, guilt is seldom seen as flat-out; it is disclosed in the round, and the light and shadings of character define its true features. … His detective speaks to us not as a moralist but as a fellow sufferer.

If you have any interest in Ross Macdonald or mystery / detective fiction, and your local library stocks this book, it’s well worth a trip to your nearest branch to read these chapters.

Playwriting & screenwriting books every fiction writer should read

Lorraine Hansberry, A Raisin in the Sun

When I discuss fiction with other writers, I’ll often turn the conversation to playwriting and screenwriting. (My writing friends are kind of sick of the topic.) I talk about these other genres because I believe there’s much for a fiction writer to mine from them.

Plays and film are different narrative forms than a novel or a short story, and so not all their nuances translates well. However, like comics and graphic novels, I believe the similarities outweigh the differences. What’s more, the practitioners of these other narrative arts have approached them with different assumptions and focuses than fiction writers. Different perspectives on the same art is a great way to learn more.

What I respect about plays and film are their emphases on structure. Structure is woefully under-emphasized in creative writing programs. Far too many MFA students are exiting programs without a working definition of crucial fiction elements like plot and character under their belts. Thankfully I was exposed to excellent playwrights in my education who exposed me to a world where narrative structure is not treated as a necessary evil but rather the primary focus.

From stage plays I explored books on screenwriting for largely the same reason: to better understand narrative structure. I cannot be overemphasized: scripts, both stage and film, are not defined by characters or setting or genre or dialogue. Scripts are structure. What I’ve learned is, the same applies to fiction, from short stories to novels.

What follows are various texts I’ve read over the years that have influenced my thinking.

Playwriting

Aristotle’s Poetics: Not the dry, dusty book you might think. Aristotle was a fan of stagecraft and his Poetics are an ancient fanboy’s attempts to understand why plays make us laugh and cry and why some plays “work” while others “fail.” If nothing else, read the Poetics for Aristotle’s definitions of plot, character, and spectacle. You will walk away with a workable definition of plot and character and comprehend why Aristotle thinks story should be plot-driven, not character-driven—and it will drive your MFA friends nuts.

The Playwrights Guidebook (Stuart Spencer): Spencer lays out the same elements as Aristotle but in terms more practical and less theoretical. Too often craft writers think “how-to-write” books are restrictive or push formulas with the ultimate intention of producing a blockbuster. Spencer’s more thoughtful approach breaks those expectations. If there’s one lesson to take away from Spencer, it is understanding the backbone of all playwriting, the beat as the fundamental unit of drama (action, conflict, and event).

Danny and the Deep Blue Sea (John Patrick Shanley): A play in two acts featuring a pair of characters who are alternately in each other’s arms and at each other’s throats. Shanley’s humanist play is a model of economy and character-building. Fiction writers should look to Danny for its effective dialogue, the use of ambiguity, and creating characters through the steady accretion of detail—the naturalism of two highly protective people revealing their soft underbellies to one other.

A Raisin in the Sun (Lorraine Hansberry) and Fences (August Wilson): It’s difficult for me to pick one over the other, so I list both. In some ways, each play is constructed in a by-the-book manner: each act made of scenes, each scene made of beats, and all beats and all scenes propelling their stories forward. You can put your finger on a random page of either of these plays and discover all the elements of Great American Playwriting in action. This is why I’ve written on both plays before (here, here, and here).

Film & Television

Adventures in the Screen Trade (William Goldman): Although much of this breezy book regards the insanity that is the movie business, Goldman spends valuable pages discussing the creative decisions he made penning screenplays for such classics as Butch Cassidy and the Sundance Kid and All the President’s Men as well as lesser-known films like Harper and A Bridge Too Far. Most instructive is Goldman including a short story of his own and the script he developed based on it. Goldman is an accomplished novelist (he wrote The Princess Bride!) and his insights into screenwriting often “sound” like they’re coming from a fiction writer. Plus, let’s face it—reading the inside scoop behind these great 1970s films is a treat for any movie aficionado.

Screenplay and/or The Screenwriter’s Handbook (Syd Field): The former is “the Bible of screenwriting” and the second is the New Testament. Yes, both books focus heavily on script specifics, but Field’s discussion of narrative structure made me re-think how the novel is constructed, so much that I’m working on a series about it.

Unlike plays, I can’t recommend hunkering down and reading any particular movie script. That may sound strange since I’m recommending books on writing them. Film scripts are so concerned with camera work, it often hampers getting to the meat of the script fiction writers should be concerned with—dialogue, conflict, scene structure, and so on.

Often it’s instructive to read plays adapted into movies, especially if the films are loyal to the source text. A good example of this is Glengarry Glen Ross, which features easily the best case ever assembled for the play (trust me, I’ve seen a few productions).

Otherwise, consider watching a film as a writer instead of an audience member. Keep the remote handy so you can go back and re-watch key scenes and study their dialogue and construction. Go even further and watch a film scene with your computer open so you can transcribe their dialogue. That may sound nutty, but you will really come to appreciate the use of language in film—and your own dialogue will improve for it.

For scripts more dialogue-heavy and less involved with the camera, look for television scripts, in particular those set before a live audience. They tend to focus on characters with well-defined motivations and generating conflict, much like plays, while writing to a different audience than theatergoers. (An old theater saying that applies to any great performance: “When someone walks on stage, it better be trouble.” Take that saying to heart in your fiction as well.) Unlike plays, television scripts are usually harder to locate. A used bookstore with a well-stocked Film & Television section may be your friend here.

Fawlty Towers: John Cleese’s and Connie Booth’s sitcom regularly tops British polls as funniest show ever, and for good reason. While the comic acting is one-of-a-kind, the show’s writing is also superb. The first episode and “The Hotel Inspector” are heavy on wordplay and farce, with each character well-defined in their role.

Twenty Writers: Scott McCloud, Understanding Comics

See the “Twenty Writers, Twenty Books” home page for more information on this series as well as a list of other reviews and essays


So far in this series, about half of the books I’ve discussed have been nonfiction and the other half fiction. This is the first time I’ve written about a text on critical theory—and it may be the best lit crit book I’ve ever encountered.

The text I’m speaking of is Scott McCloud’s Understanding Comics: The Invisible Art. Published in 1993, the book remains the definitive work on comics theory a quarter century later. Others have attacked the subject, but none come close to McCloud’s exhaustive treatment.

McCloud is an unlikely “Aristotle of comics.” Prior to Understanding Comics he was best-known for Zot!, a lighthearted superhero comic book series which introduced many American readers to the tropes and style of Japanese manga. While Zot! was a success in the 1980s, its reputation has not swollen over time, as evidenced by McCloud’s sheepish preface to a 2008 reprint.

There’s nothing sheepish to be found in Understanding Comics—McCloud is not merely comic’s Aristotle, he’s one of its best ambassadors. His belief in comics’ power and universality is unshakeable. Page after page he convincingly argues comics belong in the same inner circle as other high art forms, including art considered vulgar upon its first appearance, such as film and jazz. Comics may even be more inclusive than other forms, as the language of comics is the language of the modern world. Advertising, software, religion, news, and entertainment all employ comics’ visual cues for their own purposes. This isn’t so much a book on comics as a book on perception and semiotics.

When I first picked up Understanding Comics in the mid-1990s, I enjoyed reading comics occasionally, but only as a guilty pleasure. I’d read superhero comics as a teen but set them aside as childish even before I left high school. (And this was during the 1980s rise of so-called “adult” comics like The Dark Knight Returns and the all-but-forgotten Camelot 3000.)

McCloud’s treatise left me with a renewed pleasure for reading comics. He disassembled and reassembled what I “knew” about comics before my eyes, all the while with concision, humor, and infectious zeal. His unraveling of the “invisible art” also left me with a fresh re-looking of the world at large. I can’t think of higher praise for McCloud’s magnum opus.

The sequential art

Understanding Comics is not the first work on the principles of comics. That honor goes to Will Eisner’s Comics & Sequential Art.

Before Eisner, books on comics focused on technical production: inks, scripting, musculature, shading, etc. (The most prominent example I know of is How to Draw Comics the Marvel Way, the standard go-to guide for aspiring fourteen year-olds back in the day.) Comics & Sequential Art focused on the language of comics, much as a book on film theory would discuss camera angles and shot selection as the “language” of movies.

Prior to Eisner and McCloud, books on writing comics skewed toward technique and process.

Sequential Art‘s biggest contribution is right there in its title—Eisner put forward a general definition for comics. He held up comics as a special style of communication with unique properties and advantages. Eisner saw the field still struggling to break free of cultural restrictions (“comic books are for kids”) and waiting to be applied to broader purposes. For example, Eisner advocated using comics for technical manuals and in education.

Reading comic books in grade school may be more acceptable today than when I was young, but I suspect the suggestion still earns chuckles among certain educators. That’s too bad; Eisner remains ahead of his time. After all, while IKEA’s assembly guides and their Ziggyesque “IKEA Man” character have elicited much lampooning, their ability to transcend written language stems from the fact that they are comics. And when Google wanted to introduce the world to its new Chrome browser in 2008, it hired none other than Scott McCloud to present the software’s design and features via a digital comic book.

Understanding Comics takes many cues from Eisner’s work, and McCloud is eager to tip his hat to the master as well as introduce readers to a plethora of other comic artists you may or may not have heard of. But where Eisner’s book is head’s-down on the drawing easel, McCloud’s eyes are fervently skyward. Eisner’s intended audience is other comic artists; McCloud’s audience is everyone. To McCloud’s thinking, the language of comics permeates the modern world. He’s not merely comics’ Aristotle and ambassador, he’s its evangelist. Understanding Comics may be the first foundational lit crit text written by a fan boy.

The invisible art

The care and thought put into Understanding Comics is evident from the front matter onward. Consider that a book subtitled “The Invisible Art” opens with an enlarged image of an eye staring back at the reader—an iris, eyelashes, and eyebrow framed by a comic panel. Seeing is everything for McCloud, which is why Understanding Comics earns a space on the shelf beside Berger’s Ways of Seeing.

One bit of lingo in the software business is “dogfooding,” that is, the idea software developers should use their own software to better understand the problems and bugs their users are experiencing. (Imagine if every Apple employee used Microsoft PCs and Android phones, or if the entire workforce of The Gap wore Armani suits.)

McCloud dogfooded comics. His entire thesis, from first page to last, is told in comic form. He demonstrates the ubiquitousness and power of comics by drawing comics. The only places McCloud “reverts” to pure text are the Acknowledgments and Bibliography pages (where he can be forgiven, since I doubt anyone wants to read a Bibliography set to comic form).

Cleverly, McCloud inserts a cartoon representative of himself into the book to gently guide the reader along (and even analyzes the strategy itself as a graphic device). He deploys every trick in the comic biz to illustrate his points: alternate panel layouts, strange word balloon shapes, odd and abstract art styles, and so on. Every page offers a surprise for the reader. I can’t imagine the quarts of blood McCloud must have sweat to craft this masterpiece. Whatever criticism you may lob at McCloud, you can’t call his book dry.

After an ambitious and vivid history of comics going back to prehistory (no, really), McCloud appropriates Eisner’s term for comics—”sequential art”—and develops his own rigorous definition. From this foundation he launches into the depth and breadth of the language of comics: panels, gutters, lines, word balloons, transitions, and the utility of color (as opposed to the job of coloring, a la How to Draw Comics the Marvel Way).

McCloud’s ambitious “picture plane,” from photo-realism (left) to iconography (right) with the degree of abstraction rising up the pyramid. The eye on the left is the realm of visual and the mind on the right is the realm of ideas. Notice on the far right how McCloud considers written language a kind of “pure” iconography.

But McCloud isn’t satisfied to stay grounded on matters pertaining to comics itself. He reaches further with chapters on iconography, the nature of vision, and perception versus self-perception. He muses on the unique language of comics, where pictographs plus written word combine, and how space on the page can represent shifts in location and time, and sometimes shifting both simultaneously. He concludes with a surprisingly moving chapter on the relationship between artist and art that should be required reading for students of all creative disciplines.

Whether you agree or disagree with his conclusions, McCloud’s faculties for persuasion are appealing and impressive. The power of Understanding Comics is in taking McCloud’s tour through language and imagery, even if you don’t always agree with his destinations.

Recommendations

If you enjoy Understanding Comics, I recommend exploring the terrain McCloud mapped out. What follows is a list of graphic novels reflecting McCloud’s vision. They’re also rewarding in their own right:

  • City of Glass, Paul Karasik & David Mazzucchelli: Engrossing graphic novel adaptation of Paul Auster’s novel. City of Glass reads like a pure application of Understanding Comics.
  • Onward Towards Our Noble Deaths, Shigeru Mizuki: Mizuki’s semi-autobiographical World War II manga features a “cartoony” military against a backdrop of stark photo-realistic Pacific island landscapes, a visual strategy McCloud fleshes out in his book.
  • Shenzhen: A Travelogue from China, Guy Delisle: A story of palpable solitude, Shenzhen spends much page real estate showing off modern China via “aspect-to-aspect” transitions discussed by McCloud.
  • Asterios Polyp, David Mazzucchelli: Like Zen & the Art of Motorcycle Maintenance, Polyp is a personal tale about a man hitting the road intertwined with philosophical musings on nature and existence. As with City of Glass, Polyp is obsessed with structure, symbols, and synthesis. Mazzucchelli’s detailed visuals slyly make the abstractions concrete.

For an entertaining stroll through the lingo and icons of the funny pages, I also recommend “Quimps, Plewds, And Grawlixes: The Secret Language Of Comic Strips”

Externalizing inspiration

<cite>North American Review</cite>, May/Aug 2009.

North American Review, May/Aug 2009.

Last time I wrote about keeping a writing notebook. Let’s say you started one, or have been keeping a notebook for some time. What do you do with it? Once you’ve filled a notebook with all these ideas, how do you transfer that inspiration to a final story or novel?

From an essay I wrote for North American Review regarding a short story of mine they published, I discussed how I used a writing notebook:

On occasion I revisit my writing notebooks for inspiration…Many of my stories evolve from my own (sometimes misplaced) attempts to wire two or three bits of disparate inspiration together and see if sparks fly.

The inspiration for the story the published (“The Obituarist”) came from three lines scribbled into my notebook years ago:

“The Obituarist – Dying, old age, writes obits for living ppl. Also writes fiction—short stories?—and has come to realize that man is reliant on conflict, tension, etc. because all our stories rely on them, and they are not stories otherwise. Speaking to a young person writing his obit. (Or he writes book reviews.)”

That was it. I had a title alright, and some idea of a character and his situation, but nothing further. As I explained for NAR, about a year after writing this in my notebook I began working on the story itself, which is now collected in A Concordance of One’s Life.

This is the true value of a free-form writing notebook. For some people, a writing notebook is to prevent forgetting something. For others a notebook is a journal, a way to talk to one’s self, a method of expressing pent-up emotions.

My writing notebook is to externalize my thoughts. Externalizing inspiration, no matter how crazy or random the inspiration may seem, is itself an act of creation. Writing an idea in a notebook is as important as sitting down before the computer and formally typing the story. Those erratic sentences I scribbled about the obituarist were not subsidiary or tangential to writing the story. Those words were the genesis. The story started with them, not a year later when I typed the opening sentence in my word processor.

By committing some scattered notions to the page, I’m getting them out of my skull, where they’re fluid, malleable, and insubstantial, and forcing them into the physical world, where they take shape and harden into form. It’s important to judge my ideas objectively in the bald daylight to determine if they’re worth expanding upon.

Plenty of my inspirations go no further than the notebook. That’s not a bad thing. Most do not age well. When I return to my notebook, I often blanch upon reading these old inspirations. I will hurry to turn the page—a sure indication I made the best decision not to pursue them.

Wiring sources of inspiration together

A Concordance of One's Life by Jim NelsonIn my NAR essay I wrote that “The Obituarist” grew from a single idea. More often I find success in combining ideas, “to wire two or three bits of disparate inspiration together and see if sparks fly.”

I hold a pet theory that true inspiration is rarely, if ever, a single atomic idea. I see inspiration as multiple ideas coalescing. They accrete mass over time until a tipping point is reached and the creator feels the urgent need to get the accumulation down on the page in the form of a story. (Or on the canvas, or modeled in clay, and so on.)

For an example of wiring disparate bits of inspiration together, I point to another story in the collection, “A Concordance of One’s Life.” The elements from my notebook contributing to the story include:

  1. Man writes a concordance of his own memoirs (but why?)
  2. Adult feels cheated about something that happened when he was young
  3. Small town becomes a literary tourist attraction (a la Hemingway’s house in Key West)
  4. A man with a name no one can pronounce

When I began writing “Concordance” the early drafts only involved points 1 and 2. When I paired them, I thought I’d answered that first question (“but why?”). I was wrong; the early drafts of the story went nowhere. I’d noted the second two bits of inspiration in my notebook before starting the first draft but failed to make a connection. I thought they were for a separate story, if I used them at all.

In a later draft I added the third inspiration and sparks began to fire. The quiet mountain town as a tourist attraction added a quirky backdrop to my drafts, odd scenes of faceless people going from location to location with their well-worn concordances in hand. Still, the story was shiftless and moody and failed to progress.

The final bit of inspiration came from waking one morning and, hazy-headed, realizing the cheated man was not the concordance’s author. Rather, the narrator was a friend or an acquaintance who went unmentioned in the concordance (even though everyone else in town is described within it). I’d given up on the story several times over a span of nearly two years. Patience and focus on the story’s needs led to plenty of sparks that Saturday morning. The draft I wrote became more-or-less what was published by Watchword later that year.

(Somewhere in this is a moral about not giving up on stories, but I must confess it’s sometimes good to cut anchor and move on. Some stories simply cannot be salvaged.)

The fourth point on inspiration—”man with a name no one can pronounce”—found its way into the story during the Saturday morning writing session. I’d been thinking about the man with the unpronounceable name as the basis for another story, but it had no feet. At the computer Saturday morning, I included it as a gag, a side bit of detail. As the story came to fruition, I realized it was one of the most important and salient aspects of “A Concordance of One’s Life.”

Making the most of your writing notebook

Pablo Picasso – Tête d’Homme (1969) (CC BY 2.0)

You keep a writing notebook, right?

Years ago I attended an exhibition of Picasso’s sketch pads and notebooks. People thronged he museum fascinated with the charcoal and pencil scratchings of a 20th century oil painting master. Most of the sketches were loose, ad hoc, even sloppy. None of Picasso’s originals were on display. Scaled-down reproductions were presented beside the sketches produced in preparation for the final work.

What drives my fascination with the exhibit are not the sketches themselves. As artifacts, yes, they were captivating. (Imagine pages upon pages of the best doodles you ever saw.) What was more fascinating was their role as the connective tissue between Picasso’s imagination and the final masterpieces he executed over a lifetime.

We have no analogue in the world of fiction. Perhaps Hemingway’s or Henry James’ notebooks are studied by literature students, but I can’t imagine the notebooks of even the most famous writers drawing the attention of Picasso’s notebooks (although some of those writing notebooks are not forgotten).

Don’t keep a writing notebook for posterity. Don’t expect anyone but you to read it. But if you have any interest in writing, I recommend keeping a writing notebook. If it was good enough for Picasso—and Hemingway, and Henry James—it’s good enough for you.

Not an organizer

Let’s get this out of the way: A writing notebook is not an organizer. Keep your to-do lists somewhere else.

I actually have two writing notebooks, one for inspiration and ideas, the second to organize the nuts-and-bolts of my writing: producing treatments, sending query letters, and so forth. For the second, I follow a simplified version of the Bullet Journal approach, which has served me well for years now.

You’ll be tempted to keep your organizer and writing notebook in the same physical book. I caution against it. An organizer is exactly that, a place of constraint, rigidity, and order. (In other words, it’s to get things done.) A writing notebook needs to be a free-form place. Random ideas, bits of dialogue, strange notions, bits of fleeting language disconnected from anything rational. A writing notebook can even hold drawings, things like maps or bizarre flora & fauna.

I separate my organizer from my writing notebook for a reason. If I combined them they’ll blend, and I’ll find myself attempting to organize my creative notions. Rigidity comes later in the writing process.

I’ve inhabited a number of different writing notebooks over the years. I once went through a series of the ever-trendy Moleskines, pocket-sized and hardbound with their handy elastic band to keep the book shut. Most memorable is their twee “As a reward: $______” on the inside cover, allowing the owner a chance to estimate the dollar value of their own musings.

There exists numerous Moleskine knock-offs fine for the job. I’ve gone through several and can’t recommend any one. To mix things up, I’ve tried other notebook form factors as well. I even once experimented with a high school composition notebook, thinking the different size might yield unexpected fruit. (It did, but not in the way I was expecting—which was the entire point.)

Don’t get locked into one writing notebook manufacturer or model. Different paper weight, rule widths, dimensions, and bindings will subtly produce variation in the words you pour across the pages. The same goes for ink and pen types. The only variants I’ve not explored are graph paper (which I fear will introduce too much inflexibility) and unlined paper, which sounds like pure chaos for this writer, a man who barely read his own cursive.

As far as organization, I go minimal with my writing notebook. If I have a story or novel in mind, I’ll write my working title at the top of a fresh page, add the date for my own reference, and start writing. (I usually have at least one title in mind when I reach for my notebook, even if doesn’t survive to the first draft.)

If the idea is a random thought not associated with a story, I’ll give it its own page with the most simplest or basic of titles at the top of the page, only to separate it out from the other work I’m developing.

Even if my idea is merely one or two sentences, I’ll usually give it it’s own page. Don’t fear mostly-empty pages. There’s no reason to be aggressively economical with page use. That’s about as far as I go with organization.

I also don’t worry about being orderly with my entries. For example, I have a novella side-project at the moment. When I longhand narration into my notebook I do not concern myself with entering the new prose in chapter order. I don’t worry if what I’m writing follows anything else I’ve written in the preceding pages, or even if I will use it at all in the final work. If I’m inspired to write, I write.

Giving myself the freedom to write whatever I want whenever I want to is important. Artificial barriers such as “I can’t write this until I’ve finished that” merely give me a reason not to write at all, the biggest threat for any writer.

I try to ensure I have my notebook on me whenever I’ll be in a place when I can allow my thoughts to wander and explore. No, I don’t carry it with me at all times. (I don’t even carry my smartphone with me at all times.) If it makes sense for you to keep it on you at all times, do it—but don’t forget to carry a pen as well. One without the other is all-but-worthless.

My writing notebook is also not merely for writing prose. For example, when working on a novel I might have a page or two dedicated entirely to listing the names of the book’s characters. This allows me to swiftly look up a name if it slips my mind while writing chapters. For Bridge Daughter I had pages of medical terminology, real and fictional, as the novel employed quite a bit of it and I wanted to ensure consistency.

I don’t produce a table of contents or an index for my notebooks (such as how the Bullet Journal system advocates). When I’m entering words in the computer, I trust myself to recall what I’ve written in my notebooks and dig it out on-demand. (This sometimes means having two notebooks handy when I’m typing, as my ideas on the book may span more than one.)

Nothing is wasted

Returning to Picasso’s notebooks, another impressive aspect was their sheer volume. He produced metric tons of work he never intended to show or sell. These were for him, not us, as a means to an end.

I’ve frequently heard of or witness writers being stingy with their output. They view five pages of prose in their notebook never being published—or even making it into a working draft—as a “waste.”

Nothing is wasted. All writing is practice for the next round of writing. If you view every word in your writing journal as precious and must be conserved the way crude oil or drinking water must be conserved, you’re doomed.

Like Picasso, view your writing notebook as a place to be sloppy and free, a place to expend language wantonly. Be verbose, be chatty. Don’t worry about passive voice or tense changes.

I save all my old writing notebooks (for nostalgia, I suppose), but I don’t obsessively mine them for ideas, thinking each little scrap of language or inspiration must be utilized. My notebooks brim with imaginative dead-ends. I’m fine with that. I’d rather my ideas rot in my notebook, off the vine as it were, rather than go to waste on the vine—lost as fleeting thoughts in my head.

Computer programming & writing fiction: Iterative processes

Repetition (elPadawan, CC BY-SA 2.0)

Repetition (elPadawan, CC BY-SA 2.0)

Previously I’ve noted the similarities between computer programming and writing fiction, saying both attracted their own practitioners. I then explained why I view computer programming, as well as computer programs, as forms of art.

How else is writing fiction like computer programming? Practicing the two, one common aspect I’ve gleaned is their repetitive natures. Both are iterative processes.

I cannot in good faith declare any fiction I’ve written “done” until I’ve read the final draft from start to finish eight or more times. (Usually the number is higher.) With each read, sentences are moved or removed, paragraphs rearranged, punctuation revised, word choices are evaluated, and so on. Shaping prose is one of the most important skills a writer can cultivate. (Journalists do this in their sleep. Minutes after the final out, San Francisco Chronicle baseball writer Susan Slusser files a game summary that is polished, informative, and to the point.)

In fiction, editing is usually described as fine-tuning a manuscript, but more often it’s about being bold—knowing when to strike a paragraph, a page, or even a chapter, all in the service of a better story.

As any computer programmer can tell you, this is a familiar process. Programmers probably spend more time at the keyboard revising existing code than writing new code. Small program edits—similar to line edits or word choice—are common enough, but when more major surgery is performed, programmers will often use a special word: refactoring. Refactoring is restructuring existing code without changing its external behavior. (It’s usually done to make the code easier to read and maintain, not to add a new feature or fix a bug.)

That’s the crux: Without changing existing behavior. It’s funny, in writing fiction, if you make a lot of bold changes, it’s considered a success if the story seems “new” or “better” to a reader. In writing code, success is if you make a bold refactoring and the program operates exactly as it worked before.

The Ouroboros

I enjoy reading how other authors developed their fiction. Authors selected for Best American Short Stories (and other volumes in the Best American series) are given the opportunity to write a capsule for the books’ back matter. They often discuss inspiration for the story, and how external factors shaped its outcome. Writers’ correspondence is another goldmine for learning creative processes. (In particular I recommend Raymond Chandler’s Selected Letters, which is a master class in writing, style, and technique.)

Often when an author discusses how they developed a story, I’ve noted they can’t pin down the exact moment of inspiration. There might be some flash where the creative process launches, but so many times writers confess how stories come from a nagging itch to write on a subject or develop some character trait. Long-forgotten inspiration will come roaring back to life for some reason. Writers some times talk about stories as though they “demanded” to be written.

Programmers have similar stories, although the inspiration may not be as abstract as, say, a line of dialogue or a character detail. Usually it’s a need driving the creation of new software, needs like “I wish there was a web site for me to connect to all my friends” (social networking) or “I wish I had a typewriter where it was easy to correct mistakes, and it would even check my spelling for me” (word processor).

Many times I’ve read of authors returning to old work and fighting (or succumbing to) the urge to edit it. The edits may only be a comma here, a semicolon there. They may be larger edits , striking paragraphs or scenes in the pursuit of a tighter tale. Programmers deal with this urge too, always looking to tighten up code and make it more efficient or elegant.

I’ve quoted this elsewhere, but it’s worth repeating:

…software development is an iterative and incremental process. Each stage of the process is revisited repeatedly during the development, and each visit refines the end product of that stage. In general, the process has no beginning and no end. [Italics mine.]

That was written by Bjarne Stroustrup, the inventor of the C++ programming language. Everything in this quote pertains to writing fiction as much as it pertains to writing code.

When I edit stories, I visit and revisit the story as part of the editing process, to smooth and refine the language, to ensure the story flows smoothly. Programming has a similar process, a continual revisiting and revision of the code to remove flab and tighten up its execution.

That’s what Stroustrup meant when he said the process has no beginning and no end. Stories and computer programs are never finished. They can always be made a bit better.

Sometimes alteration worsens the final product. When coding, I often talk serious changes as “surgery.” While it might be necessary, it’s possible to hurt the program while improving it. Touching code in one place can break code in another place. This is why sometimes you’ll download an update to an app and it seems slower or simply broken, even though the developer swears they’ve made improvements.

Likewise, fussing over a novel or a story can hurt it too. In the original editions of The Martian Chronicles, the chapters were dated like a diary, starting from 1999 and ending in 2026. Today, revised editions use dates from 2030 to 2057. A small change, undoubtedly made to preserve the story being told “in the future,” but it stole away some of the book’s charm. In my youth, 1999 was a magical date, a momentous odometer signaling a shift to the bold 21st century. 2030 is just another number.

A common adage among software developers is “Don’t fix what’s not broken.” The same can be said for fiction.

Distillation

Paul Joseph. (CC BY 2.0)

Paul Joseph. (CC BY 2.0)

Programmer Ben Sandovsky observes:

Treat yourself [the programmer] as a writer and approach each commit as a chapter in a book. Writers don’t publish first drafts. Michael Crichton said, “Great books aren’t written– they’re rewritten.”

Sandovsky is exhorting computer programmers not to make hasty changes to a computer program, but to edit and revise those changes before officially adding them to the program.

Late in the editing process, I’ll often read my stories aloud to make sure they flow well. I’ve never read my code aloud—computer languages aren’t like human languages, for the most part—but I’ve certainly eyeballed my code closely, going over it line-by-line, before committing it.

I often use the word distill for both pursuits—to purify, condense, and strengthen through repetitive processes. Writers and coders don’t simply edit their work, they distill it down to its essence.

Lazy writing makes for boring reading. Lazy programming makes for buggy software. In general the process has no beginning and no end. The art is knowing when to let go and release your hard work to the world.